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The Spectator Mode

来自Barrier SMP

Birdrogen留言 | 贡献2025年2月12日 (三) 06:17的版本 (创建页面,内容为“The Day-Night Cycle & Spectator Mode The server’s day-night cycle introduces a pivotal gameplay shift: Nightfall: Activating "Third Eye" Mode When night begins, players can right-click a bed to enter a unique spectator state, dubbed "Third Eye." In this mode: You gain the ability to fly and phase through blocks. Nearby players (within a set radius, e.g., 100 blocks) become visible as translucent entities. Their identities (username…”)
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The Day-Night Cycle & Spectator Mode

The server’s day-night cycle introduces a pivotal gameplay shift:

   Nightfall: Activating "Third Eye" Mode
   When night begins, players can right-click a bed to enter a unique spectator state, dubbed "Third Eye." In this mode:
       You gain the ability to fly and phase through blocks.
       Nearby players (within a set radius, e.g., 100 blocks) become visible as translucent entities. Their identities (usernames, skins, or gear) remain hidden.
       You cannot interact with the world or other players—this is purely an observational tool.
   This mechanic encourages strategic nighttime reconnaissance. Players might scout for rivals’ bases, track movement patterns, or confirm suspicions about others’ activities.
   Returning to Survival
   At dawn, spectators are automatically ejected from Third Eye mode and returned to their original location. Players can also exit early by typing /barrier, useful for avoiding detection if another spectator is nearby.
   After exiting, all players vanish from view again, restoring the server’s signature anonymity.